For a long period of time I thought my Hammer experiments were lost forever. The old scene file is no longer exists but Steam library remember everything. Thanks Valve for good memories were recovered.
This was my first attempt to dive deep into Source Engine and Hammer Level Editor. Today in comparison
with UE4-editor Hammer looks like a big pain in... There was no heightmaps, blockouting of level was Autocad-like, and positioning of the props on the scene looked like bombing small village from 10 km above.
This is not artwork - this is just a good memories from very beginning of my level-design attempts I don't want to be lost again.